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Choosing technology

VR vs AR vs Apple Vision Pro: which should you choose?

3 min read

When planning an immersive experience, the most common question is whether to use VR, AR or Apple Vision Pro. All three can show 3D content, but they differ in how they are used, the devices they need and the situations they suit. This article sets out the differences based on practical considerations.

The basic differences

  • Augmented reality (AR): places 3D content on top of the real world, so users still see the space around them. It most often runs through the camera of a phone or tablet (iPhone, iPad, Android) with nothing to wear. It can also run as web AR, or on headsets such as Meta Quest 3 / 3S.
  • Virtual reality (VR): once the headset is on, everything the user sees is a computer-generated scene, completely separate from the real surroundings.
  • Apple Vision Pro: Apple’s spatial computing device. It can place app windows and 3D content in the space around the user, or switch to a fully immersive scene, and is controlled with the eyes and hand gestures.

At a glance

ARVRApple Vision Pro
DevicesPhones and tablets (iOS / Android), the web, and also Meta Quest 3 / 3SVR headsetApple Vision Pro
What users seeThe real world plus 3D contentA fully virtual sceneThe real world or full immersion, switchable
ControlsTouchscreenControllers or hand gestures, depending on the deviceEyes and hand gestures
Many users at onceEasy, using existing tabletsOne headset per personOne device per person, at a higher cost
Best suited toClassrooms, exhibitions, product showcasesTraining, virtual exhibitions, immersive storytellingHigh-end showcases, product innovation, spatial interfaces

Choosing by need

If you have many users, a limited budget, or want users to be able to take part without wearing anything, AR is usually the most practical starting point. Many schools and organisations already have iPads they can use straight away.

If users need to be fully absorbed in a scene, such as a recreated workplace for training or a space that does not exist in real life, VR gives the strongest sense of immersion.

If the goal is to show the latest spatial computing experience, or the content needs to blend naturally with the real space and be controlled with the eyes and hands, Apple Vision Pro is the better fit. As a high-end device, it is best suited to showcases, demonstrations or small groups.

Questions to ask before you start

  • Who are the users, and how many will use it at the same time?
  • Where will they use it: a classroom, an exhibition venue or an office?
  • Roughly how long will each session last?
  • What devices do you already have, and will you need to buy more?
  • Does the content need to interact with the real world, or is it fully virtual?

There may be more than one right answer. Many projects test the idea with AR first, then extend to VR or Apple Vision Pro as needed. If you are still unsure, build a small prototype, try it on the target device and then decide.

Ready to start your spatial computing project?

Tell us what you need and where it will be used, and we will suggest a suitable approach.