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Services

Apple Vision Pro, AR and VR app development

We build spatial computing apps for businesses, brands and schools, and also develop websites, apps and platforms. One team handles each project from requirements and design to launch.

Services

Spatial computing app development

Choose by purpose and device. Each service page covers the scope, typical uses and things to consider.

Web, apps and platforms

Web, app and platform development

Alongside spatial computing, we build websites, mobile and desktop apps, learning platforms and business systems.

Engagement models

Choose how to work with us at each stage

From an initial assessment to full development, take only the parts you need or work in phases.

Project development

A complete project from requirements analysis and design to development and launch, for apps with clear goals and scope.

Proof of concept and prototyping

We first build a prototype on the target device to test key flows and the experience, then you decide whether to move to full development.

Technical consulting

We assess whether VR, AR or Apple Vision Pro suits your needs, and advise on devices, content and development direction.

Training and workshops

Spatial computing, AR and Swift development training for schools and tertiary students.

What you receive

  • An app that runs on the target devices
  • 3D models, scenes and interactive content
  • Interface design and interactive prototypes
  • Deployment support and user guides
  • Maintenance and improvements after launch (to be agreed as needed)

How we work

From idea to launch in four stages

We confirm the direction with a prototype before full development, so problems surface before most of the budget is spent.

  1. 01

    Understand and explore

    We learn about your audience, setting and goals, and choose the right direction among VR, AR and spatial computing.

  2. 02

    Design and prototype

    From interaction flows to 3D scenes, we turn ideas into prototypes you can try and discuss.

  3. 03

    Build and test

    We bring content and technology together and test operation, performance and experience on the target devices again and again.

  4. 04

    Deliver and extend

    We support deployment, use and further improvements, so the experience keeps growing with your needs.

FAQ

Common questions before starting

Can’t find your question? Contact us directly.

Contact us
We are not sure whether to use VR, AR or Vision Pro. How do we start?

Start with your use case, audience and goals. We first work through your needs with you, then assess devices, content and interaction, and recommend a suitable direction.

Can we build a prototype first before deciding on full development?

Yes. We can define the scope of a proof of concept or prototype, try the key flows on the target device, then plan further development based on the results.

How long does a project take?

It depends on the features, the amount of 3D content and the platforms supported. We will give you a timeline once we understand your needs. A prototype is usually faster to complete than a full app.

How is pricing worked out?

We quote by project scope, based mainly on features, the amount of 3D content, the platforms supported and maintenance needs. Contact us for a quote.

Do we need our own devices?

AR apps work on iPhone, iPad and Android phones or tablets, and can also be built as Web AR. AR is also available on Meta Quest 3 / 3S and Apple Vision Pro. Apple Vision Pro apps and VR projects need the matching headset. We can advise you on choosing devices.

Can our existing 3D content be used in a new project?

We can assess it. We first look at the format and complexity of your existing content, then recommend how to prepare or adapt it for the target platform.

Do you offer maintenance after launch?

Yes. We provide deployment support and further improvements. The scope of maintenance can be agreed at the start of the project.

Can schools or education institutions work with you?

Yes. We offer courses in AR, 3D creation, Swift and spatial computing, and can design learning activities around your school’s goals. See our education programmes for details.

Ready to start your spatial computing project?

Tell us what you need and where it will be used, and we will suggest a suitable approach.